Every game tricks us into doing as we’re told. But what exactly are they doing? And why? Here are seven ways games use psychology to control us.
As discussed in the video, here’s Jamie Madigan’s incredible website: http://www.psychologyofgames.com
And the specific articles we talk about:
The Psychology of Immersion in Video Games
Why Gone Home Is So Immersive
The Overjustification Effect and Game Achievements
Why Do Color Coded Clues in Level Design Work?
The Near Miss Effect and Game Rewards
Newtonian Engagement and Metal Gear Solid V
Zeigarnik Effect and Quest Logs
And from Gamasutra:
No More Wrong Turns
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